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TopoMesh
Topological mesh, triangulations and operations
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This is the complete list of members for Mesh, including all inherited members.
| add_point_in_face_inc(const int &v, const int &f) | Mesh | |
| add_point_in_face_naive(const int &v, const int &f) | Mesh | |
| add_vertex_inc(const g_Point &v) | Mesh | |
| add_vertex_inc(const int &ind_vertex) | Mesh | |
| add_vertex_naive(const g_Point &v) | Mesh | |
| add_vertex_naive(const int &ind_vertex) | Mesh | |
| add_voronoi_centers() | Mesh | |
| b_add_vertex_mode | Mesh | protected |
| b_circles | Mesh | protected |
| b_constrained | Mesh | protected |
| b_crusted | Mesh | protected |
| center_of_circumscribed_circle(const g_Face &f, float &r) | Mesh | |
| center_of_circumscribed_circle(const g_Face &f) | Mesh | |
| center_of_circumscribed_circle(const g_Point &a, const g_Point &b, const g_Point &c, float &r) | Mesh | |
| center_of_circumscribed_circle(const g_Point &a, const g_Point &b, const g_Point &c) | Mesh | |
| center_of_gravity(const g_Point &a, const g_Point &b, const g_Point &c) | Mesh | |
| center_of_gravity(const g_Face &f) | Mesh | |
| chbegin() | Mesh | |
| chend() | Mesh | |
| clear() | Mesh | |
| constrained_edges | Mesh | protected |
| contains(int triangle, const QVector3D &point) | Mesh | |
| contains(int triangle, int point) | Mesh | |
| ConvexHullCirculator class | Mesh | friend |
| Crust() | Mesh | |
| crust_border | Mesh | protected |
| crust_lines | Mesh | protected |
| draw() | Mesh | |
| FaceIterator class | Mesh | friend |
| faces | Mesh | protected |
| fbegin() | Mesh | |
| fend() | Mesh | |
| flip(const FaceIterator &f1, const FaceIterator &f2) | Mesh | |
| full_flip(const QVector< QVector< FaceIterator >> &to_flip) | Mesh | |
| g_Edge typedef | Mesh | |
| g_Face typedef | Mesh | |
| getAddVertexMode() | Mesh | inline |
| getCommonEdge(const FaceIterator &f1, const FaceIterator &f2) | Mesh | |
| getFaces() | Mesh | inline |
| getFacesContainingPoint(int ind) | Mesh | |
| getNeighborVertices(const FaceIterator &f) | Mesh | |
| getVertices() | Mesh | inline |
| isConstrainedEdge(const g_Edge &e) | Mesh | |
| isConstrainedEdge(const FaceIterator &f1, const FaceIterator &f2) | Mesh | |
| isInfiniteFace(const int &i) | Mesh | |
| isInfiniteFace(const g_Face &f) | Mesh | |
| isWellFormed(const g_Face &f, const float &angle=20) | Mesh | |
| Lawson() | Mesh | |
| load_ctri(const QString &filename) | Mesh | |
| load_off(const QString &filename) | Mesh | |
| load_tri(const QString &filename) | Mesh | |
| make_topology() | Mesh | |
| Mesh() | Mesh | |
| need_flip(const FaceIterator &f1, const FaceIterator &f2) | Mesh | |
| radius_of_circumscribed_circle(const g_Face &f) | Mesh | |
| refine() (defined in Mesh) | Mesh | |
| removeConstrainedEdge(const g_Edge &e) | Mesh | |
| Ruppert() | Mesh | |
| save_off(const QString &name) | Mesh | |
| Self typedef (defined in Mesh) | Mesh | |
| setConstrainedTriangulation() | Mesh | |
| show() | Mesh | |
| splitSeg(const g_Edge &edge) | Mesh | |
| swapAddVertexMode() | Mesh | inline |
| swapDisplayCircles() | Mesh | inline |
| swapDisplayCrust() | Mesh | inline |
| t_Face typedef | Mesh | |
| the_walking_face(const QVector3D &v) | Mesh | |
| topology | Mesh | protected |
| triangulation_delaunay() | Mesh | |
| triangulation_naive() | Mesh | |
| vcbegin(int v) | Mesh | |
| vcend(int v) | Mesh | |
| VertexCirculator class | Mesh | friend |
| vertices | Mesh | protected |
| voronoi_center | Mesh | protected |
1.8.12