TopoMesh
Topological mesh, triangulations and operations
Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

add_point_in_face_inc(const int &v, const int &f)Mesh
add_point_in_face_naive(const int &v, const int &f)Mesh
add_vertex_inc(const g_Point &v)Mesh
add_vertex_inc(const int &ind_vertex)Mesh
add_vertex_naive(const g_Point &v)Mesh
add_vertex_naive(const int &ind_vertex)Mesh
add_voronoi_centers()Mesh
b_add_vertex_modeMeshprotected
b_circlesMeshprotected
b_constrainedMeshprotected
b_crustedMeshprotected
center_of_circumscribed_circle(const g_Face &f, float &r)Mesh
center_of_circumscribed_circle(const g_Face &f)Mesh
center_of_circumscribed_circle(const g_Point &a, const g_Point &b, const g_Point &c, float &r)Mesh
center_of_circumscribed_circle(const g_Point &a, const g_Point &b, const g_Point &c)Mesh
center_of_gravity(const g_Point &a, const g_Point &b, const g_Point &c)Mesh
center_of_gravity(const g_Face &f)Mesh
chbegin()Mesh
chend()Mesh
clear()Mesh
constrained_edgesMeshprotected
contains(int triangle, const QVector3D &point)Mesh
contains(int triangle, int point)Mesh
ConvexHullCirculator classMeshfriend
Crust()Mesh
crust_borderMeshprotected
crust_linesMeshprotected
draw()Mesh
FaceIterator classMeshfriend
facesMeshprotected
fbegin()Mesh
fend()Mesh
flip(const FaceIterator &f1, const FaceIterator &f2)Mesh
full_flip(const QVector< QVector< FaceIterator >> &to_flip)Mesh
g_Edge typedefMesh
g_Face typedefMesh
getAddVertexMode()Meshinline
getCommonEdge(const FaceIterator &f1, const FaceIterator &f2)Mesh
getFaces()Meshinline
getFacesContainingPoint(int ind)Mesh
getNeighborVertices(const FaceIterator &f)Mesh
getVertices()Meshinline
isConstrainedEdge(const g_Edge &e)Mesh
isConstrainedEdge(const FaceIterator &f1, const FaceIterator &f2)Mesh
isInfiniteFace(const int &i)Mesh
isInfiniteFace(const g_Face &f)Mesh
isWellFormed(const g_Face &f, const float &angle=20)Mesh
Lawson()Mesh
load_ctri(const QString &filename)Mesh
load_off(const QString &filename)Mesh
load_tri(const QString &filename)Mesh
make_topology()Mesh
Mesh()Mesh
need_flip(const FaceIterator &f1, const FaceIterator &f2)Mesh
radius_of_circumscribed_circle(const g_Face &f)Mesh
refine() (defined in Mesh)Mesh
removeConstrainedEdge(const g_Edge &e)Mesh
Ruppert()Mesh
save_off(const QString &name)Mesh
Self typedef (defined in Mesh)Mesh
setConstrainedTriangulation()Mesh
show()Mesh
splitSeg(const g_Edge &edge)Mesh
swapAddVertexMode()Meshinline
swapDisplayCircles()Meshinline
swapDisplayCrust()Meshinline
t_Face typedefMesh
the_walking_face(const QVector3D &v)Mesh
topologyMeshprotected
triangulation_delaunay()Mesh
triangulation_naive()Mesh
vcbegin(int v)Mesh
vcend(int v)Mesh
VertexCirculator classMeshfriend
verticesMeshprotected
voronoi_centerMeshprotected